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Dead space story dlc
Dead space story dlc








dead space story dlc

Underneath I have a spike thrower with a chain gun attachment to increase the weapons range. I just made a giant electrofied shotgun of spike throwing mayhem: put the 'military tool' as primary (which gives an assault rifle when big or an smg when small) then put a conical spreader tip on to make a shotgun. You use a big or small base and then put a primary&secondary 'tool' onto it (some change effect depending on big/small and if they are primary or secondary on the base frame) and then you can further modify each tool with a 'tip' - yes, tool tips is a bad name. I am sure games have tried a similar thing in the past but I can't think of any right now because this has eclipsed them all. The weapon crafting system is the coolest toy since the HL2 gravity gun. (shooting pressurized supply lockers in a vacuum has revolutionized crates for ever) I could have gotten on with the main story instead of scavenging but there was an optional mission on a wreck and I got majorly distracted hunting for treasure after that. There is a shuttle you can use to fast travel between major shipwrecks of this huge destroyed flotilla (which is really coolly presented to hide the load time) to keep going after more s***. I have spent the first 2hours hopping between chunks of ship wreckage in a spacesuit, scavenging for air tanks as I go, looking for materials to make big angry guns. The previous games were pretty well regarded but I never got into them that much. Been playing this game today and I dunno if its just me but this was way under my radar but its already beaten out most games I can remember from last year.










Dead space story dlc